

There are three types of reputations you can have with a faction: positive, negative (good, bad in Deadfire), and mixed. The small circle underneath the faction icon shows the current rank type and value, blue for good, red for bad, and purple for mixed. The circle around the faction icon has 3 bars on either side, the left hand side in red represents negative reputation and the right in blue represents positive reputation. The upper semicircle represents both major (inner) and minor (outer) faction reputation. The reputation tab in the character sheet window of Deadfire. 3.2 In Pillars of Eternity II: Deadfire.For example, one way to progress through Fragments of a Scattered Faith is by having a high enough reputation with Defiance Bay. Reputation has no inherent benefits or drawbacks (other than improving prices at faction vendors), but there are quests and dialogue options that change depending on the player's reputation. Note that this is automatically disabled if you are playing in expert mode. Reputation can be modified in 3 ways: by completing quests, making certain dialogue choices, and by attacking members of that reputation (the latter of which, of course, always results in negative reputation.) You can see what dialogue options will result in a reputation change if "Show Personality/Reputation" is enabled. Your reputation changes based on actions you make towards each faction/community, and their current conflicts. There are many different factions and communities in the Eastern Reaches, and you can develop a distinct relationship with each one. In Pillars of Eternity, you have a reputation with various factions and individual communities you encounter, which can be positive, negative or mixed reputation.

Reputation is the opinion of the public toward a person or a group of people. This article is about faction and local reputation. For personal reputation, see Disposition. For companion reputation, see Companion relationship.
